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Super League Gaming, Inc. (SLGG) SEC Filing 10-Q Quarterly Report for the period ending Thursday, March 31, 2022

Super League Gaming, Inc.

CIK: 1621672 Ticker: SLGG
 

 

Exhibit 99.1

 

slgg.jpg

 

 

SUPER LEAGUE GAMING REPORTS RECORD FOURTH QUARTER AND FULL YEAR 2021 RESULTS

 

Quarterly Revenue Up 695% Year-Over-Year to $6.2 Million, Full Year Revenue Up 466% Year-Over-Year to $11.7 Million

 

Surpassed 11 Billion Views in 2021; Currently Reaching 75 Million Monthly Active Players in the Gaming Metaverse

 

 

Santa Monica, Calif. (March 14, 2022) - Super League Gaming (Super League or the Company) (Nasdaq: SLGG), a leading network of metaverse games, monetization tools, and content channels, reported financial results and recent operational developments for the fourth quarter and full year ended December 31, 2021.

 

Financial Highlights and Recent Operational Developments

 

Fourth quarter 2021 revenues reached a record $6.2 million, up 695% compared to fourth quarter 2020.

 

Full year 2021 revenues of $11.7 million, up 466% compared to full year 2020, with increases in all primary revenue streams.

 

Advertising and sponsorships revenue for full year 2021 increased 584% over full year 2020 to $8.0 million.

 

Balance sheet remains strong with $14.5 million of cash on hand as of December 31, 2021, and no debt.

 

The Company’s platform surpassed 11 billion views in 2021 and currently reaches 75 million monthly active players in metaverse gaming.

 

Tier 1 advertisers from a wide range of verticals including entertainment, electronics, toys, fashion, automotive and consumer packaged goods are using the Company’s network to reach coveted gaming audiences.

 

Multiple strategic partnerships announced with leading international sales partners to provide brands around the world access to the Company’s industry-leading expertise and premium advertising inventory in metaverse gaming.

 

The Company’s intellectual property portfolio extended by securing a patent allowance from the United States Patent and Trademark Office for individual streaming customization, enabling the creation of dynamic tailored user experiences.

 

Management Commentary

“We are thrilled that our fourth quarter and full year 2021 results reflect the material progress Super League has made as a company, both financially and operationally,” said Ann Hand, Chief Executive Officer of Super League Gaming. “2021 was a transformative year. We made strategic acquisitions that truly moved the needle for us, significantly expanding our metaverse gaming reach and high-quality, brand-safe advertising inventory along with growing our world-class team.

 

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The following information was filed by Super League Gaming, Inc. (SLGG) on Tuesday, March 15, 2022 as an 8K 2.02 statement, which is an earnings press release pertaining to results of operations and financial condition. It may be helpful to assess the quality of management by comparing the information in the press release to the information in the accompanying 10-Q Quarterly Report statement of earnings and operation as management may choose to highlight particular information in the press release.

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Definitive Proxy Statement (Form DEF 14A)
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Super League Gaming, Inc.'s Definitive Proxy Statement (Form DEF 14A) filed after their 2022 10-K Annual Report includes:

  • Voting Procedures
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SEC Filing Tools

Financial Statements, Disclosures and Schedules

Inside this 10-Q Quarterly Report

Document And Entity Information
Consolidated Condensed Balance Sheets (Current Period Unaudited)
Consolidated Condensed Balance Sheets (Current Period Unaudited) (Parentheticals)
Consolidated Condensed Statements Of Cash Flows (Unaudited)
Consolidated Condensed Statements Of Operations (Unaudited)
Consolidated Condensed Statements Of Stockholders' Equity (Unaudited)
Consolidated Condensed Statements Of Stockholders' Equity (Unaudited) (Parentheticals)
Note 1 - Description Of Business
Note 2 - Summary Of Significant Accounting Policies
Note 2 - Summary Of Significant Accounting Policies (Details Textual)
Note 2 - Summary Of Significant Accounting Policies (Tables)
Note 2 - Summary Of Significant Accounting Policies - Concentrations Risk (Details)
Note 2 - Summary Of Significant Accounting Policies - Disaggregation Of Revenue (Details)
Note 2 - Summary Of Significant Accounting Policies - Noncash Stock-Based Compensation Expense (Details)
Note 3 - Intangible And Other Assets
Note 3 - Intangible And Other Assets (Details Textual)
Note 3 - Intangible And Other Assets (Tables)
Note 3 - Intangible And Other Assets - Intangible And Other Assets (Details)
Note 3 - Intangible And Other Assets - Schedule Of Intangible Assets Future Amortization Expenses (Details)
Note 4 - Acquisitions
Note 4 - Acquisitions (Details Textual)
Note 4 - Acquisitions (Tables)
Note 4 - Acquisitions - Estimated Net Deferred Tax Liability (Details)
Note 4 - Acquisitions - Fair Value Of Assets Acquired And Liabilities Assumed (Details)
Note 4 - Acquisitions - Fair Value Of Purchase Price Consideration (Details)
Note 4 - Acquisitions - Fair Values Of Acquired Intangible Assets (Details)
Note 5 - Note Payable
Note 5 - Note Payable (Details Textual)
Note 6 - Stockholders' Equity
Note 6 - Stockholders' Equity (Details Textual)
Note 7 - Subsequent Events
Note 7 - Subsequent Events (Details Textual)
Significant Accounting Policies (Policies)

Material Contracts, Statements, Certifications & more

Super League Gaming, Inc. provided additional information to their SEC Filing as exhibits

Ticker: SLGG
CIK: 1621672
Form Type: 10-Q Quarterly Report
Accession Number: 0001851734-22-000274
Submitted to the SEC: Mon May 16 2022 5:17:28 PM EST
Accepted by the SEC: Mon May 16 2022
Period: Thursday, March 31, 2022
Industry: Amusement And Recreation Services

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